# 1 - Import library import pygame from pygame.locals import *  # 2 - Initialize the game pygame.init() width, height = 640, 480 screen=pygame.display.set_mode((width, height))  # 3 - Load images player = pygame.image.load("resources/images/dude.png")  # 4 - keep looping through while 1:     # 5 - clear the screen before drawing it again     screen.fill(0)     # 6 - draw the screen elements     screen.blit(player, (100,100))     # 7 - update the screen     pygame.display.flip()     # 8 - loop through the events     for event in pygame.event.get():         # check if the event is the X button          if event.type==pygame.QUIT:             # if it is quit the game             pygame.quit()              exit(0)  

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