rectangle = pygame.Rect(5, 5, 20, 20) # x, y, width, height  def is_over(rect, pos):     # function takes a tuple of (x, y) coords and a pygame.Rect object     # returns True if the given rect overlaps the given coords     # else it returns False     return True if rect.collidepoint(pos[0], pos[1]) else False  pos = pygame.mouse.get_pos() # gets the current mouse coords if is_over(rectangle, pos): # pass in the pygame.Rect and the mouse coords     print('The mouse is over the rectangle') else:     print('The mouse is not over the rectangle')

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