We had our doubts, but the AirPods Max don't disappoint |
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Welcome to Decrypted, Digital Trends' daily newsletter guiding you through the latest news in the world of tech, with insights from our senior writers. |
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I'm a headphone geek and have been for almost two decades now. And without a doubt, the $550 Apple AirPods Max are the most fun headphones I've reviewed in 10 years — but does that mean you should buy them? Not necessarily.
I've heard a lot about these headphones over the past few weeks, and now that I've gotten a pair for myself, I have to be frank: I don't agree with a lot of what I've heard. I want to dig into these headphones from the perspective of not only someone who has tested gobs of headphones over the years, but as a studio musician, a fan of high-end sound, and a person who likes to make smart purchases with hard-earned money.
Let's examine what's good, what's great, and what's not-so-great about the AirPods Max. |
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Football helmets aren't what they once were. And while most of the time that turn of phrase is used to describe how things used to be better in the good old days, in this case, it's certainly not.
Helmets are, in some senses, the most crucial bit of protective gear football players wear on the gridiron. Over the years, they've evolved from the leatherhead shell of yore to take advantage of breakthroughs on the material science front. Today's big four helmet makers include the legacy brands Schutt and Riddell, in addition to comparative newcomers like VICIS and Xenith.
But who does the NFL turn to when it's looking to inject some fresh thinking into helmet manufacturing and design -- not for the purposes of fresh aesthetics but to fundamentally improve protection to preserve the careers and well-being of today's (and tomorrow's) players? As it turns out, the answer involves research labs like the Smart Materials and Biomechanics Lab at the University of Colorado Denver. |
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Apple's interest in augmented reality (AR) and virtual reality (VR) is well-known, as evidenced by a recent report that it is working on a VR headset that might also offer AR capabilities. A new report from The Information has now given us a rumored price for the device, and at $3,000, it sure ain't cheap. That is less than the $4,950 Microsoft HoloLens 2, but its price hardly makes it a consumer-friendly gadget.
If you are interested in this premium headset, what will you get for your (considerable) outlay? Well, the device will pack in dual 8K displays, giving an eye-poppingly good experience for your grateful peepers. By way of comparison, the HTC Vive Cosmos Elite has a resolution of a "mere" 2880 x 1700 pixels. Apple is pulling no punches here. |
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