One of my favorite aspects of Hitman 3 is how it has become a singular location for the entire "World of Assassination" trilogy — if you own all three games on one platform, you can access any of their missions from within Hitman 3. It makes World of Assassination an actual mechanic rather than just a subtitle for IO Interactive's games.
Google's streaming video game service Stadia takes things to the next level with its "save state" feature. When playing the game on Stadia, a player simply has to take a screenshot or video capture of their game, and the service ties all of their current settings to that image. It will then generate a link they can send to a fellow Stadia player, and when they open it, they are given the option to play that save state.
What does that mean for Hitman? The game is designed for multiple replays — missions can be tackled repeatedly, as players choose a different loadout and difficulty setting every time to slightly alter the experience. When another player opens a save state link, it immediately kicks them to the start of the level featured in the captured screenshot, along with whatever outfit, location, and starting gear has been chosen.
It's really cool, and underscores how we've really just scratched the surface of what's possible with cloud gaming.
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